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- on exitFrame
- global gVoiceChannel, gPathToSound, fileDelimiter
- if soundBusy(gVoiceChannel) then
- sound stop gVoiceChannel
- end if
- unloadMember()
- preloadMember(member "player1 start" of castLib "signup", member "player1 stop" of castLib "signup")
- if the text of field "player name" <> EMPTY then
- set the text of field "player name" to EMPTY
- end if
- sound playFile gVoiceChannel, gPathToSound & "signup" & fileDelimiter & "askname1.aif"
- end
-